05 April 2008

We're on a mission

In 2001, as a part of the 100 Years of Magic, Disney’s Magical Moments Game was introduced. Similar to the Magical Moments Pins, various attractions’ games were launched as you approached the entrance to a given attraction. When first activated, the game displayed only the Cinderella Castle game. As guests continued through the parks adventures would activate for it’s a small world, Big Thunder Mountain Railroad, Splash Mountain, Walt Disney Studios, Kilimanjaro Safaris, Test Track, Twilight Zone Tower of Terror (the game was called Hollywood Tower Hotel, and was the only deviation between game's title and the attraction's name), It’s Tough To Be A Bug, The Haunted Mansion, Space Mountain, Dinosaur, Rock ‘n’ RollerCoaster, Honey, I Shrunk the Audience, Pirates of the Caribbean, and Spaceship Earth.

While the graphics were comparable to any single handheld game that could be bought off of the shelf, it clearly did not have the graphics capability of any of the games associated with the handheld gaming systems of the time. Yet, it was one of only a handful of games with ties to Walt Disney World, which immediately increased its playability factor. Game types ranged from racing, adventure (a la Mario and Zelda), to blockbusters, Frogger-esque, and even a pinball game. Each new game offered copious amounts of entertainment, which would give a focal point to otherwise squirmy Young Adventurers in the queues.

After replacing dead batteries, once guests had returned home from a trip, only the Cinderella game would remain. To unlock all of the games, users simply had to enter the code of Up, Down, Up, Down, Up, Down, and all games would become playable once again.

2 comments:

Ed South said...

That little game is fun, even though I really don't know what's happening on any level!

Do you have the matching trivia game?

-- Ryan P. Wilson said...

I used to have the trivia game, and it was a great counter piece to this game. Unfortunately, during my last move, it was broken, and left unplayable.